My experience as a designer is what drives my media preferences, and those preferences lie in the area of electronic learning media, or eLearning as it is commonly known. My experience as a trainer initially made me suspicious of eLearning. I thought such things as "These computers are going to take my job" or "How could a computer ever do as a good of a job as a real, live trainer?"
As I have come to learn more about eLearning (in the interest of disclosure, I still have A LOT more to learn) and I find it to be a very engaging, flexible and portable family of media. Specifically, I like computer based training. I like it to include simulations that represent, as realistically as possible, real life situations my learners will actually face they get into the job for which they are training. I like to make them interactive so as to make them more engaging. I also like to not only show them how to perform a task, but also to incorporate elements that show the learners how to locate information in online resources that they all have available to them. I wish I could show you an example, but unfortunately all of my stuff is proprietary.
There is plenty of good, as well as bad, examples of eLearning out there and I like to look at them all to see what works and what does not. One thing I always avoid is the click, read, click, read format (or PowerPoint on the Web) of computer-based training. That is more like an online picture book and less like actual learning.
The method I generally follow is Gagne's Nine Events of Instruction (which can be found in Reiser & Dempsey, p. 41):
- Gain attention
- Inform the learner of the objectives
- Stimulate recall of prior learning (this allows the learner to participate by constructing his/her own learning.)
- Present the stimulus (present the information via text, image, simulation, Flash animation, etc.)
- Provide learning guidance (to promote encoding)
- Elicit performance (Provide an opportunity to practice, simulation, information search, etc.)
- Provide feedback (Let them know how they did so they know if and what needs more work)
- Assess performance
- Enhance retention and transfer (Provide examples or activities)